![]() ![]() The Pocket Color's library was small - a scant 44 titles hit my beloved UK - but the quality level is consistently high. ![]() Metal Slug: 2nd Mission is magnificent and I wish it and its predecessor would get re-released. And that's the extent of the non-game content. Sure, no backlight, but the Neo Geo Pocket Color was a games machine first, foremost and exclusively - when even the Game Boy was embracing utility to extent with its Camera and Printer peripherals, SNK's little bundle of joy was content with a simple built-in clock and er, horoscopes. Spiritually, I found myself extremely drawn in by this beautiful handheld. After replacing its internal battery (a standard wristwatch battery did the job) I dug into the game that I got with the system, a wonderful port of Pac-Man. ![]() ![]() Of course, a goodly number of units and software were recovered by an enterprising ocean salvage firm and distributed around the UK, where I happened across a pre-owned unit and purchased it for thirty pounds. Has there ever been a more undervalued handheld than the humble Neo Geo Pocket Color? Released into an uncaring world, bombarded with absolutely superb games, then seemingly the entire lot recalled and hurled overarm into the entire sea. ![]()
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